- .NET 10-capable SDK on your machine
- For Apple
.app / simulator: Mac + Xcode 26.6 baseline (match AvantiPoint CI when possible)
- Access to AvantiPoint feeds / packages that provide
WatchOS.Sdk (and WidgetKit / AppClips / Extras / Wear OS / WristUI.Sdk)
- Optional phone head: .NET MAUI, Uno Platform, or Avalonia / .NET for iOS — for companion containment, not UI conversion
- Read the Apple SDKs overview (package table + honesty).
- Follow watchOS —
Sdk="WatchOS.Sdk", net10.0-watchos, Native AOT simulator path — and/or Wear OS.
- Wire a phone companion with MAUI, Uno, or Avalonia guidance when you need containment.
- Adopt WidgetKit and App Clips as Apple companion surfaces (Story A — Microsoft gaps).
- Read WristUI.Sdk when you need write-once shared watch UI — it is not required for native Watch or Wear SDK use alone.
- See Pulse for the fitness companion demo on two wrists.
| Area |
Status |
| Watch SDK — simulator (Native AOT C# UI) |
Working |
| Watch SDK — physical device |
Unverified |
| Consumer project Swift |
None required (zero Swift in app author projects) |
| WidgetKit / App Clips |
Apple companion surfaces — Microsoft-gap products |
| Wear OS SDK |
Ready — see Wear OS |
AvantiPoint.WristUI.Sdk / WristUI package |
Shipping write-once coordinating SDK + library |
| Automatic binding catalog |
Unpromoted |
Source of truth for package status: product docs on https://wristui.com; commercial terms: Licenses.